![]() Learn how to unwrap, optimise, prevent overlaps, t-flips and more in this handy little walkthrough. With the pinned vertices selected, scale along either X or Y to zero to straighten the selection. ![]() I’d love to learn more about these pipe lines. Cirstyn on the Rizom-Lab team walks you through a new script which auto-unwraps based on one set of edge cuts, speeding up your workflow even more Grab the script here. Watch Digital Meat show you around in RizomUV's Unwrap panel. I just started using Rizom UV and spent some time working out a possible workflow between Cinema 4D and Substance Painter via Rizom UV. Turn on live unwrap in the UV editor menu > uvs > live unwrap. I think thing are more simple if you just need good renderings, versus preparing assets for games.Learn how to unwrap, optimise, prevent overlaps, t-flips and more in this handy little walkthrough. Interestingly, Unfold3D has been re-released as V10 after a beta and it actually features some of the hotkeys from UVL: C/cut W/weld and the hover/hotkey method. ![]() It seems the simple Metal Roughness preset is good for rhino, just changing the Normal’s to Open GL. Watch Digital Meat show you around in RizomUVs Unwrap panel. most these areas have been improved/developed since the time of workflow article, perhaps allowing for simpler methods.īy using Nathan’s Import3dm plugin in Blender, you get the whole model from Rhino in one go, the layer structure and many other things.īlender has now lots of good tools for UV, but the automated ones often works well. I’m a UVs, & Rendering beginner, and that seems to work mostly well for me.
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